New pages

Jump to: navigation, search
New pages
Hide registered users | Show bots | Hide redirects
  • 08:14, 28 May 2024Magic Items (hist | edit) ‎[958 bytes]Staff (talk | contribs) (Created page with "== Weapon Damage Modifiers == {| class="wikitable" |- ! Modifier !! Bonus |- | Ruin || +15 |- | Might || +20 |- | Force || +25 |- | Power || +30 |- | Vanquishing || +35 |} == Magic Item Durability Modifiers == {| class="wikitable" |- ! Modifier !! Bonus |- | Durable || +20 Durability |- | Substantial || +50 Durability |- | Massive || +70 Durability |- | Fortified || +100 Durability |- | Indestructible || +120 Durability |} == Weapon Accuracy Modifiers == {| class="wiki...")
  • 07:54, 28 May 2024Weapons (hist | edit) ‎[2,102 bytes]Staff (talk | contribs) (Created page with "== Sword Weapon Damage == {| class="wikitable" |+ Sword Weapons |- ! Weapon !! Min !! Max !! Speed |- | Broadsword || 2 || 19 || 45 |- | Cutlass || 4 || 16 || 45 |- | Katana || 1 || 16 || 45 |- | Kryss || 5 || 11 || 65 |- | Longsword || 4 || 19 || 43 |- | Scimitar || 4 || 16 || 47 |- | Viking Sword || 1 || 23 || 40 |} == Staff Weapon Damage == {| class="wikitable" |+ Staff Weapons |- ! Weapon !! Min !! Max !! Speed |- | Black Staff || 5 || 21 || 40 |- | Gnarled Staff ||...")
  • 07:58, 20 May 2024Archery (hist | edit) ‎[626 bytes]Staff (talk | contribs) (Created page with "== Gaining Archery Overnight == To GM archery you will need around 3k - 5k arrows, most easily acquired by buying out the arrow stocks of Provisioners or Bowyers. You will also need a safe house to run this in where you can block off a tile with wooden boxes. Once you have blocked off an area in the safe house, cast Blade Spirits (or have someone else cast this) in the blocked off area, and equip your bow. The blade spirit should begin attacking you automatically cau...")
  • 14:32, 17 May 2024Provocation (hist | edit) ‎[148 bytes]Staff (talk | contribs) (Created page with "== Gaining Provocation Skill == This skill can easily be trained to full at the Moonglow Zoo south of town by provoking caged animals onto yourself.")
  • 14:31, 17 May 2024Healing (hist | edit) ‎[473 bytes]Staff (talk | contribs) (Created page with "== Gaining Healing Skill == As a new player, you can train Healing easily by exiting west out of Britain and going to the cow pen with approximately ~3000 bandages. Attack around 8 cows and heal yourself on a loop. This will also work for weapon skill and tactics, except for archery because it will kill the cows too quickly. thumb|450px|alt=Britain Cow Pen|Britain Cow Pen Thank you XxX Barbie XxX for the guide! Also see Parrying")
  • 14:26, 17 May 2024Parrying (hist | edit) ‎[496 bytes]Staff (talk | contribs) (Created page with "== Gaining Parrying Skill == As a new player, you can train Parrying easily by exiting west out of Britain and going to the cow pen with approximately ~3000 bandages. Attack around 8 cows and heal yourself on a loop. This will also work for weapon skill and tactics, except for archery because it will kill the cows too quickly. Thank you XxX Barbie XxX for the guide!")
  • 14:23, 17 May 2024Animal Taming (hist | edit) ‎[2,554 bytes]Staff (talk | contribs) (Created page with "Gaining skill in Animal Taming can be done on all animals at any skill level, though you will get more taming in your skill range. == Taming Skill Requirements == Taming table data from Will Sinker {| class="wikitable" |- ! Creature !! Untamed !! 1PO !! 2PO !! 3PO !! 4PO |- | Gorilla || -18.9 || -12.9 || -6.9 || -0.9 || 5.1 |- | Rabbit || -18.9 || -12.9 || -6.9 || -0.9 || 5.1 |- | Chicken || -0.9 || 5.1 || 11.1 || 17.1 || 23.1 |- | Jack Rabbit || 5 || 11 || 17 || 23 |...")
  • 13:59, 16 May 2024Skill Guides (hist | edit) ‎[133 bytes]Staff (talk | contribs) (Created page with "* Animal Taming * Provocation * Resisting Spells")
  • 16:53, 12 May 2024World Map (hist | edit) ‎[32 bytes]Staff (talk | contribs) (Created page with "800px")
  • 13:42, 12 May 2024Virtue Guard (hist | edit) ‎[707 bytes]Staff (talk | contribs) (Created page with "Order/Chaos was not a part of the guild system in this era. Instead, only Great Lords were able to join the ranks of a virtue guard. Once you are a Great Lord, either approach an order guard at Lord British's Castle or a chaos guard at Lord Blackthorn's Castle and say 'virtue guard'. You will then receive the appropriate shield. Although they will appear blue, Order and Chaos can freely attack each other as long as their shield is equipped. This includes inside of a gu...")
  • 13:41, 12 May 2024Combat Mechanics (hist | edit) ‎[785 bytes]Staff (talk | contribs) (Created page with "== Skill Modifiers == * There are no damage modifiers in this era. This means that Anatomy, Evaluating Intelligence, Lumberjacking, etc, do not add extra damage in combat. These skills have no use in a PvP template. == Armor Rating and Meditation == * Meditation does not exist in this era. Mana regenerates at a fixed rate for everyone. * Armor does not affect regeneration rates. Someone wearing a full plate armor suit will regenerate mana as fast as someone wearing n...")
  • 13:33, 12 May 2024Bounty System (hist | edit) ‎[976 bytes]Staff (talk | contribs) (Created page with "The bounty system during Pre-T2A worked slightly differently than the reputation version. In this system, players could receive a bounty when they had 10 or more kill counts. When this happened, the player would fall instantly to Dread Lord status, their bank would be cleared, and they would receive a 10% stat loss when they died. However, there was no way to determine the exact number of kill counts on a character, but they decayed at a rate of 12 hours. == Accumulatin...")
  • 13:09, 12 May 2024Era Specific Houses (hist | edit) ‎[1,201 bytes]Staff (talk | contribs) (Created page with "__TOC__ = Small Houses = <gallery> File:blacksmith_shop.png|<p style="color:#fff; text-align:center;">Blacksmith's Shop</p> File:clothier_shop.png|<p style="color:#fff; text-align:center;">Clothier's Shop</p> File:miller_shop.png|<p style="color:#fff; text-align:center;">Miller's Shop</p> File:pickpockets_den.png|<p style="color:#fff; text-align:center;">Pickpocket's Den</p> File:warrior_training_den.png|<p style="color:#fff; text-align:center;">Weapon Training Hut</p>...")
  • 10:15, 12 May 2024Housing (hist | edit) ‎[1,408 bytes]Staff (talk | contribs) (Created page with "You are allowed an unlimited number of houses per account. Houses may NOT be converted back into a deed once placed. There are no house commands like "i ban thee" or "remove thyself. There are no friends or co-owners. Items inside a house or on stairs will NOT decay. Houses will not decay. If you lose the key to your house, you have lost your house!")
  • 10:11, 12 May 2024Skills (hist | edit) ‎[7,539 bytes]Staff (talk | contribs) (Created page with "The skill system is significantly different than what many players are used to, and as such you can consider skills with red text to be useless so far as enhancing any damage, or having any effect whatsoever on any related skills. == Skill Descriptions and Considerations == * '''Alchemy''': potion kegs are NOT available * '''<span style="color:red;">Anatomy</span>''': Gauge the strength and dexterity of a creature. Does NOT provide additional healing bonus or combat da...")
  • 09:08, 12 May 2024Resources (hist | edit) ‎[940 bytes]Staff (talk | contribs) (Created page with "* [http://www.thealmightyguru.com/Wiki/index.php?title=File:Origin%27s_Official_Guide_to_Ultima_Online_-_Paperback_-_USA.pdf UO Playguide] * [https://uo.stratics.com/content/darkside/evilroleplay/notoriety_guide.shtml Xavori's Guide to Notoriety]")
  • 09:00, 12 May 2024Starting Equipment (hist | edit) ‎[2,071 bytes]Staff (talk | contribs) (Created page with "= Starting Equipment List = {| class="wikitable" ! Skill ! Starting Equipment |- | Alchemy | mortar & pestle; 4 empty vials; 4 random reagents; red robe |- | Anatomy | 3 bandages; robe |- | Animal Lore | practice shepherd’s crook; green robe |- | Animal Taming | practice shepherd’s crook |- | Archery | practice bow; 25 arrows |- | Arms Lore | random practice weapon |- | Begging | practice gnarled staff |- | Blacksmithy | random tool; brown apron |- | Bureaucracy/Fle...")
  • 08:50, 12 May 2024Rules (hist | edit) ‎[945 bytes]Staff (talk | contribs) (Created page with "== Community Rules == These rules apply to in-game and Discord text communications. They are not limited to voice communications within the UO:Origins Discord. * No racism, sexism, or any other offensive 'ism'. Just don't. * No harassment of other players. Some PvP banter is fine, don't overdo it. * Be civil :) == Shard Rules == * Three accounts per IP allowed. Do not use VPN to create multiple accounts. * Use the provided client or CUO pointed at the provided client...")
  • 08:42, 12 May 2024Notoriety System (hist | edit) ‎[4,048 bytes]Staff (talk | contribs) (Created page with "= Notoriety System = Notoriety for NPCs is based on alignment — '''Good, Evil, Chaotic or Neutral''' (see Alignment section below). For players, notoriety is a numerical value from -127 to 127. This value is reflected in the game as a character’s title, visible when you double-left-click on the character. == Notoriety == {| class="wikitable" ! Range ! Male Title ! Female Title |- | 121-127 | Great Lord | Great Lady |- | 100-120 | Noble Lord | Noble Lady |- | 80-99 |...")
  • 08:07, 11 May 2024Era Accuracy (hist | edit) ‎[0 bytes]107.12.206.247 (talk) (Created page with "Test Anon Edit")