Starting Equipment

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Starting Equipment List

Skill Starting Equipment
Alchemy mortar & pestle; 4 empty vials; 4 random reagents; red robe
Anatomy 3 bandages; robe
Animal Lore practice shepherd’s crook; green robe
Animal Taming practice shepherd’s crook
Archery practice bow; 25 arrows
Arms Lore random practice weapon
Begging practice gnarled staff
Blacksmithy random tool; brown apron
Bureaucracy/Fletching materials for 2 bows; shafts and feathers
Camping 5 kindlings; bedroll
Carpentry carpentry tool; 10 boards; brown apron
Cartography 4 blank maps; sextant
Cooking 3 raw food items; water pitcher; flour sack; 2 kindlings
Detecting Hidden black cloak
Enticement random musical instrument
Evaluating Intellect none
Fencing practice spear
Fishing fishing pole; brown floppy hat
Forensic Evaluation none
Healing 5 bandages; pair of scissors
Hiding black cloak
Herding practice shepherd’s crook
Inscription 2 blank scrolls; small blank book
Item Identification practice gnarled staff
Lockpicking 5 lockpicks
Lumberjacking practice hatchet
Mace Fighting practice mace
Magery spellbook; 5 random reagents; 3 random First Circle scrolls
Mining practice pickaxe; shovel
Musicianship random musical instrument
Parrying wooden shield
Peacemaking random musical instrument
Poisoning 2 poison potions
Provocation random musical instrument
Resisting Spells spellbook
Snooping 4 lockpicks
Spirit Speak black cloak
Stealing 4 lockpicks
Swordsmanship practice long sword
Tactics none
Tailoring sewing kit; 4 folded cloths
Taste Identification 3 random potions
Tinkering set of tinker parts; set of tinker tools; brown apron
Tracking practice skinning knife; brown boots
Veterinary 5 bandages; pair of scissors
Wrestling pair of leather gloves