Bounty System: Revision history

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12 May 2024

  • curprev 13:3313:33, 12 May 2024Staff talk contribs 976 bytes +976 Created page with "The bounty system during Pre-T2A worked slightly differently than the reputation version. In this system, players could receive a bounty when they had 10 or more kill counts. When this happened, the player would fall instantly to Dread Lord status, their bank would be cleared, and they would receive a 10% stat loss when they died. However, there was no way to determine the exact number of kill counts on a character, but they decayed at a rate of 12 hours. == Accumulatin..."